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Tutorial texturing 3d scans with Substance Painter

Tutorial texturing 3d scans with Substance Painter
Available here:
https://www.artstation.com/marketplace/p/WgVP1/texturing-3d-scans-with-substance-painter
I wrote this tutorial to enable any 3d Artist at beginner (and more advanced level) to quickly process raw 3D scans with no textures, and texture them it in substance painter using 3 differnt workflows and multieple materials ( wood, marble, bronze etc) while using ZBrush as a starting point to clean up topology and UV unwrap the 3d scan mesh.
We shall have a look at different ways to give life to your 3D scans based on different scenarios .