Grasshopper - Part 1: ZBrush Modelling

Blocking out a grasshopper in ZBrush, and Unwrapping it ready for Substance Painter.

Volume 2 Will follow next with PBR texturing in Substance Painter and rendering.


This first part shows step by step the entire Modelling of a grasshopper using ZSpheres, and ZRemesher

I will be unwrapping the mesh in ZBrush with UVmaster ready for the Texturing in Substance Painter (Part 2)

which will be released next.

You will get:

-5 x real time videos with audio (Duration worth about 7 hours) about 13 GB in HD

This is a great and cheap way to see me breaking down photo reference material, for whoever wants to get insight of how I tackle mains shapes down to minor shapes,

I use a bit of Polypaint as well to show the impact it has on how forms are perceived as a result.

Standard Use License
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).


One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (5)
mp4 /
2 GB
mp4 /
2.6 GB
mp4 /
3 GB
mp4 /
2.4 GB
mp4 /
2.7 GB