Blocking out a grasshopper in ZBrush, and Unwrapping it ready for Substance Painter and PBR texturing in Substance Painter and rendering in Iray.
This is Bundle with Volume 1 & 2
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This first part shows step by step the entire Modelling of a grasshopper using ZSpheres, and ZRemesher
I will be unwrapping the mesh in ZBrush with UVmaster ready for the Texturing in Substance Painter
The second part of this tutorial shows step by step the entire Texturing of a grasshopper using Substance Painter.
You will get:
This is a great and cheap way to see me breaking down photo reference material, for whoever wants to get insight of how I tackle mains shapes down to minor shapes.